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Zen Studios News

Zen Studios News
1008, 2020

Narrative Level Design and Underwater Castles

By | August 10th, 2020|Categories: Operencia, Zen Indies|Tags: , , |Comments Off on Narrative Level Design and Underwater Castles

While we wanted gameplay mechanics and early enemy encounters to feel familiar to players, we wanted to show players early-on that the world of Operencia was not typical medieval fantasy and that we were putting our own twist on the grid-based RPG model.

608, 2020

How Games Can Strengthen Local Culture

By | August 6th, 2020|Categories: Operencia, Zen Indies|Tags: , , , |Comments Off on How Games Can Strengthen Local Culture

In recent years, the games industry has experienced a kind of cultural Renaissance. Game designers began to use games as vehicles for exploring more diverse cultural ideas, histories, and mythologies, and the positive response from players has led to even more growth in this area.