Here’s another resource for the dice-rollers out there: Copper Soldiers are unique enemies in Operencia, and we thought their lore and enemy properties would make them a great addition to your campaign.
Virtual Reality RPGs: How Operencia’s Classic Grid-Based Formula Became the Foundation for Innovation
Our team grew up dragging manuals and character sheets and dice bags from house to house. When we couldn’t meet to game, we filled the downtime with CRPGs, crawling through dungeons in games like Bard’s Tale, Eye of the Beholder, and the Ultima series. Adventure was always on our minds, and we wanted to [...]
We took the Hungarian lore of the Buso and used them in Operencia as the keepers of the gate of the underworld, always guarding it to keep the gate closed preventing catastrophe. Download our Buso PDF for your next tabletop game!
Operencia was born from three loves: our infatuation with tabletop roleplaying, our deep roots in grid-based RPGs, and our passion for central European mythology. Many of the ideas we developed for Operencia started years before as experiments in Dungeons & Dragons campaigns—the stories, the enemies, and the dungeons. Sharing those experiences with players around [...]
While we wanted gameplay mechanics and early enemy encounters to feel familiar to players, we wanted to show players early-on that the world of Operencia was not typical medieval fantasy and that we were putting our own twist on the grid-based RPG model.